Outposts and Colonies
Outposts and Colonies are part of the claiming system used on StarQuest. Similar to factions, players can claim protected chunks to store items, structures, and make bases. There are many aspects to colonies in the different types, costs, and commands.
- 50,000 credits to found an outpost
- 100,000 credits to upgrade an outpost to a colony
- 1,000 credits to claim a chunk. (Chunks must be attached to each other) (Credits are not returned for unclaiming chunks)
- 500 credits upkeep per chunk (Upkeep is collected once a day)
- /c help brings up the menu of the list of colony commands.
- /c info or /c info (colony name) displays information of the given colony, including its members, bank balance, number of chunks claimed, colony type, federation, and colony upkeep.
- /c list lists all of the existing colonies on the server.
- /c create (name) creates an outpost for 50,000 credits.
- /c invite (player username) invites players to a colony.
- /c uninvite (player username) revokes a player's invite from a colony.
- /c join (colony) is used to join a colony which a player has been invited to.
- /c kick (player username) kicks a player from a colony.
- /c leave allows players to leave a colony. (Note: There is a 24 hour cooldown before players are allowed to join a new colony)
- /c transferfounder (player username) transfers leadership to a given player.
- /c claim claims a chunk for a colony. (Chunks must be attached to each other) (Cost is 1,000 to claim a chunk)
- /c unclaim unclaims a chunk for a colony. (Credits are not returned for unclaiming chunks)
- /c deposit (amount of credits) deposits credits into the colony bank.
- /c withdraw (amount of credits) withdraws credits from a colony bank into the player's bank.
- /c perm opens up the GUI for colony permissions. (Will be explained below)
- /c upgrade upgrades an outpost to a colony for 100,000 credits.
The colony permission gui can be opened by using the command /c perm. The gui will then show three options, Chunk Settings, Permission Settings, and Rank Settings. Permissions players can set include breaking blocks, building, opening containers, interacting with blocks, damaging entities, withdrawing credits from the colony bank, managing permissions and flags, inviting players, kicking players, claiming and unclaiming chunks, and upgrading the colony. Chunk settings allow players to edit permissions for individual members or ranked members in the colony for the specific chunk a player is currently standing in. Permission sets allow players to set permissions for individual members or ranked members for general permissions which are allowed throughout all claimed chunks of the colony. The ranks options allows players tp create ranks with any name desired, which will be displayed when the command, /c info is ran.
Outposts can be created with 50,000 credits using the command /c create. Outposts are limited to 4 chunks. In outposts, PvP and PvE combat, as well as explosions are disabled. However, members of a colony can attack players who are in their claims and are not part of the colony.
Colonies are created by upgrading outposts using the command /c upgrade. This costs 100,000 credits and at least one member of the outpost must have the second rank or higher in any of the corporations. Unlike outposts, colonies are not limited to the amount of chunks they can claim. Like outposts, PvP and PvE combat, as well as explosions are disabled. Members of a colony can attack players who are in their claims and are not part of the colony.
Cities are colonies which are part of a federation. In cities, PvP is enabled 24/7, but PvE is still disabled. During wartimes, explosions are turned on cities for that short period of time. Cities can also benefit from federation sell bonuses, which will be explained in the Federations section of the wiki.
|Table of Contents|
|Ships||Ship Flying Basics||Ship Types|
|Tech||Machines||SQ Power Tools and Armor|
|Colonies||Outposts and Colonies||Federations|
|Forts and Territories||Wartime|
|Misc||Gallery||Points of Interest|
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